Here is my logo as a personal identity, it is a red panda that I have used as a character for my other work before, such as the game I am currently working on, the graffiti rhythm game. I would be uploading this design to my Wix webpage and apply them as my letter head/CV page as well. I want to represent myself with my name, however it is not very easy to remember, therefore I would be using YQ animation or YQ art as part of my logo.
Tuesday, 22 May 2018
Monday, 21 May 2018
Graffiti rhythm game - Animating for a new game
After last game we made together as LYD collective, we decided to enter a new game jam after the Extended submission. We decided to make a rhythm game with the character spraying graffiti on the wall with the right beat while skating along the street, a 2D animated based game. I designed the character and started to do the animation after a few tests. With the experience we had last time, we felt it was much easier to pin ideas down this time. I will definitely continue to participate with game jams in the future.
Business card
I have designed a draft version of my business card before, it was out of date so I refined it and designed some newer version of the business card. I designed two business card to hand to different people, as my works can be divided into different styles for different clients, character concepts would be more suitable for game concepts while the other card focuses more on my character designs for animations. I have not printed them yet but I will be printing them for Annecy networking.
Sunday, 20 May 2018
NFTS application
The deadline for NFTS application is 5th of July, I have filled in all the text details and the portfolio so it is ready for submitting. As I have longer than other courses to prepare my work, therefore I intend to include my graduate film in the portfolio when it is finished. It will be submitted once the film is finished.
Saturday, 19 May 2018
UAL CSM application
I submitted the application for CSM at around the 18th of April. They divided their application process into several stages, therefore I was asked to submit the portfolio at the second stage this week. It was slightly different to the one I submitted to RCA as CSM want to see more fundamentals knowledge of animation, I added animation that demonstrate my skill such as walk cycles. So I am waiting for the response from CSM as well.
Saturday, 12 May 2018
Character design challenges
I have been participating with the character design challenges this year like I did in the past. And I have made some connections with other character designers by publishing my work. I would definitely be entering the challenge in the future as well. Here are some of my entries, the first one is not finished, I would be finishing it at some point.
Thursday, 3 May 2018
Bluezoo Internship
As a part of the summer plan, I applied for internships of Bluezoo animation studio. The role I applied for are visual development artist storyboard artist. I updated my showreel to the newest version which includes my parts of my rough animation of my graduate film for this application. It is a 6-8 weeks intern so that it is perfect for me before MA courses which will be starting in late September.
Tuesday, 1 May 2018
RCA application
After the talk with Tim Webb, I carefully selected the films with Mike during tutorials and composited images by category into bigger images in order to compress them into 20 projects. Based on the personal statement I wrote for Central St Martins application, I changed minor parts due to different requirement of the course. As the deadline for the application is May, and I have already received email from RCA telling me to submit my application as soon as possible, therefore I did not have a chance to include my graduate film in my portfolio as it was not finished at that point.
I have already submitted the application, so I am just waiting for the response from them. Which ever University I am going to study MA in, I would be moving to London, therefore I am considering the place to stay during the course as well.
Showreel April 2018
For this year's showreel, I chose the films from the portfolio I organized earlier. I also included my part of the rough animation from our graduate film, Ricominciare, and the working progress so far for our collective indie game. These extracts showcase my understanding of principles, ability of character animation/character design&adaption into animations, and the use of camera angle.
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