Wednesday, 7 October 2015

Photoshop Induction



Started with a bouncing ball, then added hands and feet. Apply the essential principle of animation of  squash and stretch to a bouncing ball, a digital form of the  bouncing ball flip book that have been done before. The procedure I used was using layers and convert them into frames in the animation clip timeline, which is a easy and straight forward way as all the layers is visible to ensure the volume and the movements of the object are correct while drawing.


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